Computer Programming (For Kerala University)

By Anirban Das, Goutam Panigrahi more
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Product Specifications

Publisher Vikas Publishing
ISBN 9789325984493
Author: Anirban Das, Goutam Panigrahi
Number of Pages 308
Available
Available in all digital devices
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  • About the book

Computer Programming (For Kerala University) by Anirban Das, Goutam Panigrahi
Book Summary:

In older times, classic procedure-oriented programming was used to solve real-world problems by fitting them in a few, predetermined data types. However, with the advent of object-oriented programming, models could be created for real-life systems. With the concept gaining popularity, its field of research and application has also grown to become one of the major disciplines of software development. With Computer Programming, the authors offer an in- depth view of this concept with the help of Computer Programming right from its origin to real programming level.

With a major thrust on control statements, structures and functions, pointers, polymorphism, inheritance and reusability, file and exception handling, and templates, this book is a resourceful cache of programs-bridging the gap between theory and application. To make the book student- friendly, the authors have supplemented difficult topics with illustrations and programs. Put forth in a lucid language and simple style to benefit all types of learners, Computer Programming is packaged with review questions for self-learning.

Audience of the Book :
This book Useful for Computer Science Engineering student.
Sailent Feature:

1. Illustrations to aid student learning

2. Numerous examples of C++ programming

3. Complete coverage as per the updated syllabus

4. Review questions for self-assessment and practice

Table of Contents:

1. Basics of Object-Oriented Programming

2. Introduction to C++: Getting Started

3. C++ Language: Control Statements

4. Array and String

5. Structures and Functions: The Basics

6. Class and Objects

7. Polymorphism: Getting Detailed

8. Inheritance and Reusability

9. Pointers

10. Virtual Function and Dynamic Binding

11. File Handling

12. Template

13. Handling Exceptions

14. Standard Template Library

15. Data Structures

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