In older times, classic procedure-oriented programming was used to solve real-world problems by fitting them in a few, predetermined data types. However, with the advent of object-oriented programming, models could be created for real-life systems. With the concept gaining popularity, its field of research and application has also grown to become one of the major disciplines of software development. With Computer Programming, the authors offer an in- depth view of this concept with the help of Computer Programming right from its origin to real programming level.
With a major thrust on control statements, structures and functions, pointers, polymorphism, inheritance and reusability, file and exception handling, and templates, this book is a resourceful cache of programs-bridging the gap between theory and application. To make the book student- friendly, the authors have supplemented difficult topics with illustrations and programs. Put forth in a lucid language and simple style to benefit all types of learners, Computer Programming is packaged with review questions for self-learning.
1. Basics of Object-Oriented Programming
2. Introduction to C++: Getting Started
3. C++ Language: Control Statements
4. Array and String
5. Structures and Functions: The Basics
6. Class and Objects
7. Polymorphism: Getting Detailed
8. Inheritance and Reusability
10. Virtual Function and Dynamic Binding
11. File Handling
13. Handling Exceptions
14. Standard Template Library
15. Data Structures