• Computer Graphics With An Introduction To Multimedia
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Computer Graphics With An Introduction To Multimedia

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Product Specifications

Publisher SChand Publications All MCA - Master of Computer Applications books by SChand Publications
ISBN 9789385676338
Author: Chopra Rajiv
Number of Pages 684
Edition Fourth Edition
Available
Available in all digital devices
  • Snapshot
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Computer Graphics With An Introduction To Multimedia - Page 1 Computer Graphics With An Introduction To Multimedia - Page 2 Computer Graphics With An Introduction To Multimedia - Page 3 Computer Graphics With An Introduction To Multimedia - Page 4 Computer Graphics With An Introduction To Multimedia - Page 5

Computer Graphics With An Introduction To Multimedia by Chopra Rajiv
Book Summary:

This well-written textbook discusses the concepts, principles and applications of Computer Graphics in a simple, precise and systematic manner. It explains how to manipulate visual and geometric information by using the computational techniques. It also incorporates several experiments to be performed in computer graphics and multimedia labs.

Beginning with an introduction to the subject, the book covers a wide range of interesting topics such as graphics devices, scan conversion, polygons, segments, 2D- and 3D- Transformations, windowing and clipping, projections, interaction and rendering and illumination. It deals with curve generations, ray tracing, color models and hidden lines and surfaces. It also focuses on animation, modelling, GKS and multimedia.

The content is supported by chapter-end summary, Multiple Choice Questions (MCQs), conceptual short questions with answers and exercise questions apart from several practical examples and case studies. Designed for B.E./B.Tech. students of Computer Science and Engineering, Information Technology and BCA, this textbook would also be useful to the students of MCA as well as practitioners.

Audience of the Book :
This book Useful for Computer Science Engineering Students.
Table of Content:

1. Introduction to Computer Graphics

2. Graphics Primitives

3. Scan Conversion

4. Polygons

5. Segments

6. 2D-Transformations

7. Windowing and Clipping

8. 3D-Transformations

9. 3D-Projections

10. Interaction

11. Rendering and Illumination

12. Curve Generations

13. Ray Tracing and Color Models

14. Hidden Lines & Surfaces

15. Animation

16. Solid Modelling

17. GKS

18. Multimedia

19. Multimedia Authoring Tools

20. Case Studies

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