DECODE Object Oriented Programming - I For GTU University (IV - CSE/IT -3140705)

By A. A. Puntambekar more
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Product Specifications

Publisher Technical Publications All Information Technology books by Technical Publications
ISBN 9789389750744
Author: A. A. Puntambekar
Number of Pages 296
Edition First Edition
Available
Available in all digital devices
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DECODE Object Oriented Programming - I For GTU University (IV - CSE/IT -3140705) - Page 1 DECODE Object Oriented Programming - I For GTU University (IV - CSE/IT -3140705) - Page 2 DECODE Object Oriented Programming - I For GTU University (IV - CSE/IT -3140705) - Page 3 DECODE Object Oriented Programming - I For GTU University (IV - CSE/IT -3140705) - Page 4 DECODE Object Oriented Programming - I For GTU University (IV - CSE/IT -3140705) - Page 5

DECODE Object Oriented Programming - I For GTU University (IV- CSE/IT -3140705) by A. A. Puntambekar
Book Summary:

The importance of Object Oriented Programming - Iis well known in various engineering fields. Overwhelming response to my books on various subjects inspired me to write this book. The book is structured to cover the Rey aspects of the subject Object Oriented Programming - I.

The book uses plain, lucid language to explain fundamentals of this subject. The book provides logical method of explaining various complicated concepts and stepwise methods to explain the important topics. Each chapter is well supported with necessary illustrations, practical examples and solved problems. All chapters in this book are arranged in a proper sequence that permits each topic to build upon earlier studies. All care has been taken to make students comfortable in understanding the basic concepts of this subject.

Audience of the Book :
This book Useful for Engineering students.
Table of Contents:

1. Introduction To Java and Elemantary Programming

2. Selections , Mathematical Functions and Loops

3. Methods and Arrays

4. Objects and Classes :

5. Object Oriented Thinking6. Exception Handling, 1/O, Abstract Classes and Interfaces

7. JAVAPX basics and Event-driven Programming and Animations

8. JAVAFX UI Controls and Multimedia9. Binary I/O Recursion and Generics

10. List. Stacks, Queues and Priority Queues

11. Sets and Maps

12. Concurrency

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